Image#

Functions

sfImage *sfImage_create(unsigned int width, unsigned int height)#

Create an image.

This image is filled with black pixels.

Parameters:
  • width – Width of the image

  • height – Height of the image

Returns:

A new sfImage object

sfImage *sfImage_createFromColor(unsigned int width, unsigned int height, sfColor color)#

Create an image and fill it with a unique color.

Parameters:
  • width – Width of the image

  • height – Height of the image

  • color – Fill color

Returns:

A new sfImage object

sfImage *sfImage_createFromPixels(unsigned int width, unsigned int height, const sfUint8 *pixels)#

Create an image from an array of pixels.

The pixel array is assumed to contain 32-bits RGBA pixels, and have the given width and height. If not, this is an undefined behaviour. If pixels is null, an empty image is created.

Parameters:
  • width – Width of the image

  • height – Height of the image

  • pixels – Array of pixels to copy to the image

Returns:

A new sfImage object

sfImage *sfImage_createFromFile(const char *filename)#

Create an image from a file on disk.

The supported image formats are bmp, png, tga, jpg, gif, psd, hdr and pic. Some format options are not supported, like progressive jpeg. If this function fails, the image is left unchanged.

Parameters:
  • filename – Path of the image file to load

Returns:

A new sfImage object, or NULL if it failed

sfImage *sfImage_createFromMemory(const void *data, size_t size)#

Create an image from a file in memory.

The supported image formats are bmp, png, tga, jpg, gif, psd, hdr and pic. Some format options are not supported, like progressive jpeg. If this function fails, the image is left unchanged.

Parameters:
  • data – Pointer to the file data in memory

  • size – Size of the data to load, in bytes

Returns:

A new sfImage object, or NULL if it failed

sfImage *sfImage_createFromStream(sfInputStream *stream)#

Create an image from a custom stream.

The supported image formats are bmp, png, tga, jpg, gif, psd, hdr and pic. Some format options are not supported, like progressive jpeg. If this function fails, the image is left unchanged.

Parameters:
  • stream – Source stream to read from

Returns:

A new sfImage object, or NULL if it failed

sfImage *sfImage_copy(const sfImage *image)#

Copy an existing image.

Parameters:
  • image – Image to copy

Returns:

Copied object

void sfImage_destroy(sfImage *image)#

Destroy an existing image.

Parameters:
  • image – Image to delete

sfBool sfImage_saveToFile(const sfImage *image, const char *filename)#

Save an image to a file on disk.

The format of the image is automatically deduced from the extension. The supported image formats are bmp, png, tga and jpg. The destination file is overwritten if it already exists. This function fails if the image is empty.

Parameters:
  • image – Image object

  • filename – Path of the file to save

Returns:

sfTrue if saving was successful

sfVector2u sfImage_getSize(const sfImage *image)#

Return the size of an image.

Parameters:
  • image – Image object

Returns:

Size in pixels

void sfImage_createMaskFromColor(sfImage *image, sfColor color, sfUint8 alpha)#

Create a transparency mask from a specified color-key.

This function sets the alpha value of every pixel matching the given color to alpha (0 by default), so that they become transparent.

Parameters:
  • image – Image object

  • color – Color to make transparent

  • alpha – Alpha value to assign to transparent pixels

void sfImage_copyImage(sfImage *image, const sfImage *source, unsigned int destX, unsigned int destY, sfIntRect sourceRect, sfBool applyAlpha)#

Copy pixels from an image onto another.

This function does a slow pixel copy and should not be used intensively. It can be used to prepare a complex static image from several others, but if you need this kind of feature in real-time you’d better use sfRenderTexture.

If sourceRect is empty, the whole image is copied. If applyAlpha is set to true, the transparency of source pixels is applied. If it is false, the pixels are copied unchanged with their alpha value.

Parameters:
  • image – Image object

  • source – Source image to copy

  • destX – X coordinate of the destination position

  • destY – Y coordinate of the destination position

  • sourceRect – Sub-rectangle of the source image to copy

  • applyAlpha – Should the copy take in account the source transparency?

void sfImage_setPixel(sfImage *image, unsigned int x, unsigned int y, sfColor color)#

Change the color of a pixel in an image.

This function doesn’t check the validity of the pixel coordinates, using out-of-range values will result in an undefined behaviour.

Parameters:
  • image – Image object

  • x – X coordinate of pixel to change

  • y – Y coordinate of pixel to change

  • color – New color of the pixel

sfColor sfImage_getPixel(const sfImage *image, unsigned int x, unsigned int y)#

Get the color of a pixel in an image.

This function doesn’t check the validity of the pixel coordinates, using out-of-range values will result in an undefined behaviour.

Parameters:
  • image – Image object

  • x – X coordinate of pixel to get

  • y – Y coordinate of pixel to get

Returns:

Color of the pixel at coordinates (x, y)

const sfUint8 *sfImage_getPixelsPtr(const sfImage *image)#

Get a read-only pointer to the array of pixels of an image.

The returned value points to an array of RGBA pixels made of 8 bits integers components. The size of the array is getWidth() * getHeight() * 4. Warning: the returned pointer may become invalid if you modify the image, so you should never store it for too long. If the image is empty, a null pointer is returned.

Parameters:
  • image – Image object

Returns:

Read-only pointer to the array of pixels

void sfImage_flipHorizontally(sfImage *image)#

Flip an image horizontally (left <-> right)

Parameters:
  • image – Image object

void sfImage_flipVertically(sfImage *image)#

Flip an image vertically (top <-> bottom)

Parameters:
  • image – Image object