SoundSourceCone

struct sfSoundSourceCone
#include <SoundSourceCone.h>

Structure defining the properties of a directional cone.

Sounds will play at gain 1 when the listener is positioned within the inner angle of the cone. Sounds will play at outerGain when the listener is positioned outside the outer angle of the cone. The gain declines linearly from 1 to outerGain as the listener moves from the inner angle to the outer angle.

Public Members

float innerAngle

Inner angle, in degrees.

float outerAngle

Outer angle, in degrees.

float outerGain

Outer gain.