SoundSourceCone¶
-
struct sfSoundSourceCone¶
- #include <SoundSourceCone.h>
Structure defining the properties of a directional cone.
Sounds will play at gain 1 when the listener is positioned within the inner angle of the cone. Sounds will play at
outerGain
when the listener is positioned outside the outer angle of the cone. The gain declines linearly from 1 toouterGain
as the listener moves from the inner angle to the outer angle.