Font

Functions

sfFont *sfFont_createFromFile(const char *filename)

Create a new font from a file.

Parameters:
  • filename – Path of the font file to load

Returns:

A new sfFont object, or NULL if it failed

sfFont *sfFont_createFromMemory(const void *data, size_t sizeInBytes)

Create a new image font a file in memory.

Parameters:
  • data – Pointer to the file data in memory

  • sizeInBytes – Size of the data to load, in bytes

Returns:

A new sfFont object, or NULL if it failed

sfFont *sfFont_createFromStream(sfInputStream *stream)

Create a new image font a custom stream.

Parameters:
  • stream – Source stream to read from

Returns:

A new sfFont object, or NULL if it failed

sfFont *sfFont_copy(const sfFont *font)

Copy an existing font.

Parameters:
  • font – Font to copy

Returns:

Copied object

void sfFont_destroy(const sfFont *font)

Destroy an existing font.

Parameters:
  • font – Font to delete

sfGlyph sfFont_getGlyph(const sfFont *font, uint32_t codePoint, unsigned int characterSize, bool bold, float outlineThickness)

Get a glyph in a font.

Parameters:
  • font – Source font

  • codePoint – Unicode code point of the character to get

  • characterSize – Character size, in pixels

  • bold – Retrieve the bold version or the regular one?

  • outlineThickness – Thickness of outline (when != 0 the glyph will not be filled)

Returns:

The corresponding glyph

bool sfFont_hasGlyph(const sfFont *font, uint32_t codePoint)

Determine if this font has a glyph representing the requested code point.

Most fonts only include a very limited selection of glyphs from specific Unicode subsets, like Latin, Cyrillic, or Asian characters.

While code points without representation will return a font specific default character, it might be useful to verify whether specific code points are included to determine whether a font is suited to display text in a specific language.

Parameters:
  • font – Source font

  • codePoint – Unicode code point to check

Returns:

True if the codepoint has a glyph representation, sfFalse otherwise

float sfFont_getKerning(const sfFont *font, uint32_t first, uint32_t second, unsigned int characterSize)

Get the kerning value corresponding to a given pair of characters in a font.

Parameters:
  • font – Source font

  • first – Unicode code point of the first character

  • second – Unicode code point of the second character

  • characterSize – Character size, in pixels

Returns:

Kerning offset, in pixels

float sfFont_getBoldKerning(const sfFont *font, uint32_t first, uint32_t second, unsigned int characterSize)

Get the bold kerning value corresponding to a given pair of characters in a font.

Parameters:
  • font – Source font

  • first – Unicode code point of the first character

  • second – Unicode code point of the second character

  • characterSize – Character size, in pixels

Returns:

Kerning offset, in pixels

float sfFont_getLineSpacing(const sfFont *font, unsigned int characterSize)

Get the line spacing value.

Parameters:
  • font – Source font

  • characterSize – Character size, in pixels

Returns:

Line spacing, in pixels

float sfFont_getUnderlinePosition(const sfFont *font, unsigned int characterSize)

Get the position of the underline.

Underline position is the vertical offset to apply between the baseline and the underline.

Parameters:
  • font – Source font

  • characterSize – Reference character size

Returns:

Underline position, in pixels

float sfFont_getUnderlineThickness(const sfFont *font, unsigned int characterSize)

Get the thickness of the underline.

Underline thickness is the vertical size of the underline.

Parameters:
  • font – Source font

  • characterSize – Reference character size

Returns:

Underline thickness, in pixels

const sfTexture *sfFont_getTexture(sfFont *font, unsigned int characterSize)

Get the texture containing the glyphs of a given size in a font.

Parameters:
  • font – Source font

  • characterSize – Character size, in pixels

Returns:

Read-only pointer to the texture

void sfFont_setSmooth(sfFont *font, bool smooth)

Enable or disable the smooth filter.

When the filter is activated, the font appears smoother so that pixels are less noticeable. However if you want the font to look exactly the same as its source file, you should disable it. The smooth filter is enabled by default.

See also

isSmooth

Parameters:
  • font – Source font

  • smooth – true to enable smoothing, false to disable it

bool sfFont_isSmooth(const sfFont *font)

Tell whether the smooth filter is enabled or disabled.

See also

setSmooth

Parameters:
  • font – Source font

Returns:

true if smoothing is enabled, false if it is disabled

sfFontInfo sfFont_getInfo(const sfFont *font)

Get the font information.

The returned structure will remain valid only if the font is still valid. If the font is invalid an invalid structure is returned.

Parameters:
  • font – Source font

Returns:

A structure that holds the font information